
You have to be careful with this feature but careful application will let you take sharp or winding corners with a lot of speed. I've played a lot of Black Box NFS games so I'm used to the formula (barely using the brakes, engine braking, letting off gas for turning) and I feel as if the motion steering lends itself really well to this playstyle.įor sharper turns, the A button activates a feature called "Oversteer" which ramps up the steering sensitivity and essentially turns the car's wheel further. A lot of Wii racing games (yes even MK Wii) have an issue with Wiimote-only controls, either understeering or oversteering. Graphical issues aside though, the controls are probably the best I've seen for a Wii racer. Played on the Wii U it looks a lot sharper than my Xbox copy, but it's still only 480p and has some framerate dips, bad textures and poor antialiasing. Released in 06, the game is in a weird middle ground of fidelity.


I really enjoy weird ports of games and Carbon fits the bill despite being fully fledged and featured. and while I certainly feel like not adding classic or gamecube controller support in the Wii version of Carbon was an oversight, I'm actually really enjoying replaying the game with motion controls.

I'm usually the first to call motion controls a gimmick, detrimental to game design, etc.
